wined3d: Only unset the onscreen depth / stencil buffer once in wined3d_device_reset().
[wine] / dlls / winemapi /
drwxr-xr-x   ..
-rw-r--r-- 112 Makefile.in
-rw-r--r-- 3971 main.c
-rw-r--r-- 7868 sendmail.c
-rw-r--r-- 554 winemapi.spec