wined3d: Add support for GLSL based fixed function fragment shaders.
[wine] / dlls / ctl3dv2.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 132 Makefile.in
-rw-r--r-- 5715 ctl3d.c
-rw-r--r-- 1475 ctl3dv2.dll16.spec