wined3d: Add support for GLSL based fixed function fragment shaders.
[wine] / dlls / qmgrprxy /
drwxr-xr-x   ..
-rw-r--r-- 197 Makefile.in
-rw-r--r-- 1027 qmgrprxy.idl
-rw-r--r-- 211 qmgrprxy.spec