wined3d: Add support for GLSL based fixed function fragment shaders.
[wine] / dlls / storage.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 136 Makefile.in
-rw-r--r-- 5978 ifs.h
-rw-r--r-- 66237 storage.c
-rw-r--r-- 2453 storage.dll16.spec