wined3d: Make sure we have an active GL context in delete_opengl_contexts().
[wine] / dlls / msvcrt20 /
drwxr-xr-x   ..
-rw-r--r-- 306 Makefile.in
-rw-r--r-- 1890 msvcrt20.c
-rw-r--r-- 44950 msvcrt20.spec