wined3d: Make sure we have an active GL context in delete_opengl_contexts().
[wine] / dlls / storage.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 357 Makefile.in
-rw-r--r-- 5978 ifs.h
-rw-r--r-- 66331 storage.c
-rw-r--r-- 2454 storage.dll16.spec