wined3d: Make sure we have an active GL context in delete_opengl_contexts().
[wine] / dlls / wbemprox /
drwxr-xr-x   ..
-rw-r--r-- 245 Makefile.in
-rw-r--r-- 1245 main.c
-rw-r--r-- 100 wbemprox.spec