wined3d: Make sure we have an active GL context before calling surface_remove_pbo().
[wine] / dlls / vtdapi.vxd /
drwxr-xr-x   ..
-rw-r--r-- 245 Makefile.in
-rw-r--r-- 1643 vtdapi.c
-rw-r--r-- 81 vtdapi.vxd.spec