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ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine]
/
dlls
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ddraw
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drwxr-xr-x
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Makefile.in
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clipper.c
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ddraw.c
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ddraw.spec
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ddraw_classes.idl
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ddraw_private.h
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device.c
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executebuffer.c
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light.c
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main.c
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material.c
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palette.c
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surface.c
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tests
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utils.c
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version.rc
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vertexbuffer.c
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viewport.c
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