ddraw: Use wined3d_get_adapter_display_mode() in d3d_device7_EnumTextureFormats().
[wine] / dlls / windebug.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 87 Makefile.in
-rw-r--r-- 1702 windebug.c
-rw-r--r-- 84 windebug.dll16.spec