wined3d: Use the context's current render target the get the swapchain drawable size.
[wine] / dlls / mssign32 /
drwxr-xr-x   ..
-rw-r--r-- 254 Makefile.in
-rw-r--r-- 894 mssign32.spec
-rw-r--r-- 1224 mssign32_main.c