wined3d: Make the "texcoord" shader_reg_maps member a bitmap.
[wine] / dlls / vnbt.vxd /
drwxr-xr-x   ..
-rw-r--r-- 257 Makefile.in
-rw-r--r-- 5802 vnbt.c
-rw-r--r-- 79 vnbt.vxd.spec