wined3d: Pass the correct mask to shader_glsl_add_src_param() in shader_glsl_breakc().
[wine] / dlls / activeds /
drwxr-xr-x   ..
-rw-r--r-- 288 Makefile.in
-rw-r--r-- 813 activeds.spec
-rw-r--r-- 3234 activeds_main.c