wined3d: Use surface_is_offscreen() in fb_copy_to_texture_hwstretch().
[wine] / dlls / d3dx9_28 /
drwxr-xr-x   ..
-rw-r--r-- 281 Makefile.in
-rw-r--r-- 30830 d3dx9_28.spec
-rw-r--r-- 1746 d3dx9_28_main.c
-rw-r--r-- 1061 version.rc