wined3d: Use surface_is_offscreen() in fb_copy_to_texture_hwstretch().
[wine] / dlls / updspapi /
drwxr-xr-x   ..
-rw-r--r-- 254 Makefile.in
-rw-r--r-- 1163 main.c
-rw-r--r-- 6419 updspapi.spec