wined3d: Calling glDisableClientState() from loadVertexData() is redundant.
[wine] / dlls / schannel /
drwxr-xr-x   ..
-rw-r--r-- 289 Makefile.in
-rw-r--r-- 5323 lsamode.c
-rw-r--r-- 2301 schannel.spec
-rw-r--r-- 1267 schannel_main.c
drwxr-xr-x - tests
-rw-r--r-- 2648 usermode.c