wined3d: Calling glDisableClientState() from loadVertexData() is redundant.
[wine] / dlls / vdmdbg /
drwxr-xr-x   ..
-rw-r--r-- 280 Makefile.in
-rw-r--r-- 1235 vdmdbg.c
-rw-r--r-- 506 vdmdbg.spec