wined3d: Use the texture sampling function in a few more instructions (GLSL).
[wine] / dlls / vmm.vxd /
drwxr-xr-x   ..
-rw-r--r-- 245 Makefile.in
-rw-r--r-- 18083 vmm.c
-rw-r--r-- 40 vmm.vxd.spec