wined3d: Use the texture sampling function in a few more instructions (GLSL).
[wine] / dlls / vtdapi.vxd /
drwxr-xr-x   ..
-rw-r--r-- 245 Makefile.in
-rw-r--r-- 1643 vtdapi.c
-rw-r--r-- 81 vtdapi.vxd.spec