wined3d: Pass a state pointer instead of a stateblock to loadTexCoords().
[wine] / dlls / windebug.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 87 Makefile.in
-rw-r--r-- 1702 windebug.c
-rw-r--r-- 84 windebug.dll16.spec