wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / avicap32 /
drwxr-xr-x   ..
-rw-r--r-- 90 Makefile.in
-rw-r--r-- 268 avicap32.spec
-rw-r--r-- 6363 avicap32_main.c