wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / dplay /
drwxr-xr-x   ..
-rw-r--r-- 99 Makefile.in
-rw-r--r-- 179 dplay.spec
-rw-r--r-- 1107 version.rc