wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / mapistub /
drwxr-xr-x   ..
-rw-r--r-- 63 Makefile.in
-rw-r--r-- 1391 main.c
-rw-r--r-- 8413 mapistub.spec