wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / msvcr80 /
drwxr-xr-x   ..
-rw-r--r-- 84 Makefile.in
-rw-r--r-- 1150 msvcr80.c
-rw-r--r-- 62909 msvcr80.spec