wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / sxs /
drwxr-xr-x   ..
-rw-r--r-- 95 Makefile.in
-rw-r--r-- 16890 cache.c
-rw-r--r-- 1327 sxs.c
-rw-r--r-- 72 sxs.spec