wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_lod().
[wine] / dlls / w32sys.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 114 Makefile.in
-rw-r--r-- 3249 w32sys.c
-rw-r--r-- 373 w32sys.dll16.spec