wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / cfgmgr32 /
drwxr-xr-x   ..
-rw-r--r-- 291 Makefile.in
-rw-r--r-- 5748 cfgmgr32.spec
-rw-r--r-- 2489 main.c