wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / ctl3d32 /
drwxr-xr-x   ..
-rw-r--r-- 352 Makefile.in
-rw-r--r-- 6497 ctl3d.c
-rw-r--r-- 1475 ctl3d.spec
-rw-r--r-- 3595 ctl3d32.c
-rw-r--r-- 930 ctl3d32.spec
-rw-r--r-- 1475 ctl3dv2.spec