wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / dpnhpast /
drwxr-xr-x   ..
-rw-r--r-- 267 Makefile.in
-rw-r--r-- 199 dpnhpast.spec
-rw-r--r-- 2440 main.c
-rw-r--r-- 1078 version.rc