wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / faultrep /
drwxr-xr-x   ..
-rw-r--r-- 255 Makefile.in
-rw-r--r-- 3890 faultrep.c
-rw-r--r-- 379 faultrep.spec