wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / msacm32.drv /
drwxr-xr-x   ..
-rw-r--r-- 268 Makefile.in
-rw-r--r-- 225 msacm32.drv.spec
-rw-r--r-- 42332 wavemap.c