wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / msnet32 /
drwxr-xr-x   ..
-rw-r--r-- 247 Makefile.in
-rw-r--r-- 1094 msnet32.spec
-rw-r--r-- 1555 msnet_main.c