wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / olethk32 /
drwxr-xr-x   ..
-rw-r--r-- 264 Makefile.in
-rw-r--r-- 1247 main.c
-rw-r--r-- 384 olethk32.spec
-rw-r--r-- 1077 version.rc