wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / riched32 /
drwxr-xr-x   ..
-rw-r--r-- 287 Makefile.in
-rw-r--r-- 39 riched32.spec
-rw-r--r-- 2823 richedit.c
drwxr-xr-x - tests
-rw-r--r-- 1043 version.rc