wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / sfc /
drwxr-xr-x   ..
-rw-r--r-- 280 Makefile.in
-rw-r--r-- 165 sfc.spec
-rw-r--r-- 1602 sfc_main.c