wined3d: Default to GLSL. This is safe because we now have proper ps2.0/vs2.0 detection.
[wine] / dlls / userenv /
drwxr-xr-x   ..
-rw-r--r-- 252 Makefile.in
-rw-r--r-- 591 userenv.spec
-rw-r--r-- 3640 userenv_main.c