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wined3d: Move the projection matrix into its own state.
[wine]
/
dlls
/
wined3d
/
drwxr-xr-x
..
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Makefile.in
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35430
arb_program_shader.c
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baseshader.c
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basetexture.c
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cubetexture.c
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device.c
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directx.c
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drawprim.c
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glsl_shader.c
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6503
indexbuffer.c
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palette.c
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46991
pixelshader.c
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query.c
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9292
resource.c
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state.c
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57271
stateblock.c
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surface.c
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surface_gdi.c
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24667
swapchain.c
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14774
texture.c
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139307
utils.c
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vertexbuffer.c
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vertexdeclaration.c
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vertexshader.c
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volume.c
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volumetexture.c
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wined3d.spec
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11398
wined3d_main.c
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74525
wined3d_private.h
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11158
wined3d_private_types.h
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