wined3d: Just return the surface from wined3d_device_get_render_target().
[wine] / dlls / mssign32 /
drwxr-xr-x   ..
-rw-r--r-- 72 Makefile.in
-rw-r--r-- 1006 mssign32.spec
-rw-r--r-- 2670 mssign32_main.c