wined3d: Just return the surface from wined3d_device_get_render_target().
[wine] / dlls / wevtapi /
drwxr-xr-x   ..
-rw-r--r-- 62 Makefile.in
-rw-r--r-- 3019 main.c
-rw-r--r-- 1381 wevtapi.spec