d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
[wine] / dlls / d3dx10_33 /
drwxr-xr-x   ..
-rw-r--r-- 181 Makefile.in
-rw-r--r-- 16531 d3dx10_33.spec
-rw-r--r-- 1743 d3dx10_33_main.c
-rw-r--r-- 1083 version.rc