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d3dx10: Use float instead of long in the spec files for 32-bit floating point values.
[wine]
/
dlls
/
d3dx10_39
/
drwxr-xr-x
..
-rw-r--r--
181
Makefile.in
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16606
d3dx10_39.spec
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1743
d3dx10_39_main.c
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-rw-r--r--
1091
version.rc
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