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Properly cope with get_message being called recursively while
[wine]
/
dlls
/
wined3d
/
drwxr-xr-x
..
-rw-r--r--
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.cvsignore
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Makefile.in
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basetexture.c
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13378
cubetexture.c
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device.c
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directx.c
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drawprim.c
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6492
indexbuffer.c
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query.c
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resource.c
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stateblock.c
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surface.c
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texture.c
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utils.c
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6708
vertexbuffer.c
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vertexdeclaration.c
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34481
vertexshader.c
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volume.c
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-rw-r--r--
13271
volumetexture.c
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wined3d.spec
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3246
wined3d_main.c
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34212
wined3d_private.h
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