wined3d: Explicitly pass the draw rect to device_clear_render_targets().
[wine] / dlls / msxml4 /
drwxr-xr-x   ..
-rw-r--r-- 216 Makefile.in
-rw-r--r-- 1144 main.c
-rw-r--r-- 192 msxml4.spec
-rw-r--r-- 12748 regsvr.c