wined3d: Explicitly pass the draw rect to device_clear_render_targets().
[wine] / dlls / windebug.dll16 /
drwxr-xr-x   ..
-rw-r--r-- 172 Makefile.in
-rw-r--r-- 1704 windebug.c
-rw-r--r-- 84 windebug.dll16.spec