d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / aclui /
drwxr-xr-x   ..
-rw-r--r-- 81 Makefile.in
-rw-r--r-- 102 aclui.spec
-rw-r--r-- 1651 aclui_main.c