d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / d3dx10_35 /
drwxr-xr-x   ..
-rw-r--r-- 96 Makefile.in
-rw-r--r-- 16802 d3dx10_35.spec
-rw-r--r-- 1743 d3dx10_35_main.c
-rw-r--r-- 1091 version.rc