d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / dhcpcsvc /
drwxr-xr-x   ..
-rw-r--r-- 61 Makefile.in
-rw-r--r-- 1324 dhcpcsvc.c
-rw-r--r-- 1345 dhcpcsvc.spec