d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / dmsynth /
drwxr-xr-x   ..
-rw-r--r-- 183 Makefile.in
-rw-r--r-- 1269 dmsynth.idl
-rw-r--r-- 167 dmsynth.spec
-rw-r--r-- 11121 dmsynth_main.c
-rw-r--r-- 3693 dmsynth_private.h
-rw-r--r-- 21076 synth.c
-rw-r--r-- 9977 synthsink.c
drwxr-xr-x - tests
-rw-r--r-- 1112 version.rc