d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / updspapi /
drwxr-xr-x   ..
-rw-r--r-- 84 Makefile.in
-rw-r--r-- 1163 main.c
-rw-r--r-- 6419 updspapi.spec