d3dx9: Always set the table = NULL in D3DXGetShaderConstantTableEx().
[wine] / dlls / vwin32.vxd /
drwxr-xr-x   ..
-rw-r--r-- 82 Makefile.in
-rw-r--r-- 7515 vwin32.c
-rw-r--r-- 124 vwin32.vxd.spec